This is an online version of Sphere Break, the minigame from Final Fantasy X-2. You will need shockwave to play it online.
I created this game for my multimedia class (using Macromedia Director). There are a few differences between the original Sphere Break and the one I made:
- Entry coins and border coins are called spheres, because you can't collect coins in the online version, so it made no sense to have coins there for no reason.
- Since you can't collect entry coins in this version of the game, all coins (1-9) are offered at the begining and you choose four of them. Unlike in FFX-2, you can't have two entry coins with the same value. Since none of the entry coins have gil values or properties like "Item", what would be the point?
- As coins have no properties, you don't need a "C. Count Echo" or a "Multiplier Echo" coin to do echoes. You can do them anytime.
- Entry coins aren't considered at all when doing a coin count echo.
PLAY ONLINE (the game is 984 Kb, please wait while it loads)
If you would like to play offline, you can save the game here:
For PC: sphere_break.exe [5,42 Mb]
For Mac OSX: sphere_break.osx.hqx [8,28 Mb]
(Please note that as I don't own a Mac, I can't test the Mac version.)
Questions, comments and suggestions go here: firstname.lastname@example.org.